Posts Tagged ‘hand-drawn animation’

Embrace the Drawing – Could a New Look Save Hand-Drawn Animation?

Wednesday, September 21st, 2011

John and Polly from Disney's John Henry

Hand-drawn movie animation is in trouble.

Fans of the medium may have been cheered up by this past weekend’s box office reports but a seventeen-year-old Disney film doing better than expected in its 3D release does not mean drawn animation is experiencing a resurgence. (It may mean that Disney should be releasing more if its classic films into theaters for limited runs, but that’s a question for another time.) As far as Hollywood goes, Disney is starting to be the only studio interested in continuing to make hand-drawn animated films. There are still hand-drawn animated films being produced by independent and foreign filmmakers – some of them wonderful movies, but these films tend to get only limited releases in the US. As Hollywood continues to look down at drawn animation as a dying art form and television increasingly turns to Flash as a cheaper, faster, and less drawing intensive way to produce animation, there is a real danger that the craft of drawn animation could die out.

A big part of the problem is that hand-drawn animation is struggling to find an identity in a market dominated by computer animation. Disney – the only studio really wrestling with this question – has tried to return to what has worked in the past with The Princess and the Frog and Winnie the Pooh, but financial success has been elusive. But it’s not just the quest for subject matter that is giving hand-drawn animation problems; it’s the need to find its style. The argument that the goal of animation shouldn’t be to imitate real life is an old one, but since computer animation has come of age, it has become more relevant. Drawn animation simply cannot compete with computer animation when it comes to replicating the texture and dimensionality of real life. Nor should it try to, as the other side of the uncanny valley may well be a dead end for computer animation as well. (Again, a question for another time.) Hand-drawn animation needs to find visual styles that cannot be replicated in computer animation in order to wow audiences again.

Here are my ideas for visual styles that embrace the hand-drawn nature of drawn animation:

A charcoal animated Pocahontas from the Colors of the Wind sequence

I Like It Rough

I love looking at pencil tests. Seeing animation in its rough form, the actual drawings made by the animators before they’re cleaned up into more refined line drawings that match up with drawings of the character in the rest of the film, is one of my favorite things about special edition DVDs. Animation that preserves that rougher, more energetic line quality is nothing new, not even for studio feature animation. As far back as the 1960s, Disney was using the then-new Xerox technology copy pencil drawings directly onto cels, resulting in films like One Hundred and One Dalmatians and Robin Hood that showcased a sketchier line. Modern computers can do an even better job of putting rough drawings on the screen, as seen in this image from Pocahontas. The Disney short John Henry, shown at the top of this page, was one of the most blatant attempts in studio animation to get the look of rough animation drawings into a final film. Paired with the right subject matter, an entire movie done in the style of rough pencil animation could be visually stunning.

Tiana dreams of her own restaurant

A Visit to the Art Museum

Animation is already art, but that doesn’t mean it can’t benefit by borrowing from other art forms. This is not a new idea; Sleeping Beauty got much of its style from medieval tapestries and Tangled drew inspiration from the works of Fragonard. But the use of diverse styles from the fine arts is usually limited to shorts or individual scenes in a feature. How cool was it to see an Art Deco illustration brought to wonderfully fluid life in the “Almost There” sequence from The Princess and the Frog? To watch Al Hirschfeld drawings in motion in the “Rhapsody in Blue” segment of Fantasia 2000? To thrill to the mind-blowing fusion of expressionism and surrealism in UPA’s The Tell-Tale Heart? A full length movie done in these or other atyles inspired by works of art would be no less amazing.

Gerald McBoingBoing runs away into the snowy night

Moving Drawings

This idea goes back to one of the major revolutions in animation design, when naturalism got kicked out the window and replaced with something audiences had never seen before. When UPA’s Gerald McBoing Boing premiered, critics were wowed by the simple, unpretentious artwork that never sought to hide its hand-drawn nature. Characters’ skin tones blended into minimalistic backgrounds and blotches of color broke free of the surrounding linework. To see the idea of drawings that don’t pretend to be anything but drawings taken even further, look at Chuck Jones’ The Dot and the Line: A Romance in Lower Mathematics, where the only three characters are a blue line, a red dot, and a black squiggle. At a time when animation seems more obsessed with realism than ever, a movie that goes in the complete opposite direction could stun audiences into paying attention.

Those are my three ideas for making hand-drawn animation fresh and exciting again. Got your own? Post them in the comments.

All images in this article are copyright their respective owners.

The Bluth Factor – Thumbelina

Wednesday, September 14th, 2011

Thumbelina in her mothers hand

By 1994, Disney was the undisputed king of movie animation. Their return to the animated fairy tale musical had been hugely successful and each film they released was a bigger hit than the one before. Every movie studio that was making animated films wanted a piece of that success and most of them tried to achieve it by copying the Disney formula. This is clearly the case with Thumbelina, a Don Bluth film that tries desperately to give viewers everything that they loved about the Disney films of the time. Audiences weren’t won over and Thumbelina was thoroughly trounced at the box office by Disney’s The Lion King. Did Thumbelina flop for lack of the Disney marketing machine and brand recognition? Or did the film have bigger problems?

Once upon a time….

Friday Fun Links – Blogmania

Friday, September 9th, 2011

Instead of highlighting one great animation website this week, I’m sharing seven posts from some of my favorite animation blogs.

Nora Lumiere of Animated Writings makes some excellent points about Spielberg’s upcoming Tintin movie and motion capture in general.

Thinking of seeing the 3D version of The Lion King or the very limited 3D release of Beauty and the Beast? Jerry Beck tells you what you can expect when seeing modern Disney classics in 3D over at Cartoon Brew.

If you want to learn more about how hand-drawn films become 3D these days, The Animation Blog has , the man who got Simba, Mufasa, and Scar to jump off the screen.

If animation from England is your thing, be sure to check out The Animation Anomaly, where Charles Kenny shares some British TV cartoons of the 1980s, some of which were never shown on American TV.

Back in the USA, Tim Finn’s blog A Real American Book! has been sharing storyboards from “The Rotten Egg” – an episode of the 1980s G.I. Joe series. Once you’ve looked at those check out this post for an additional five pages of storyboards.

From the next decade, we get a list of the 11 best Gargoyles episodes from Greg’s Blog of Clue-by-Fours. The list is sure to spark memories discussion if you’ve watched the series and is a great incentive for those who haven’t to check it out.

Happy Birthday, Fred Moore! This past Wednesday would have been the 100th birthday of the man largely responsible for Mickey Mouse’s modern look, among other great achievements at Disney. Andreas Deja celebrates with a selection of Fred Moore artwork over at Deja View.

Got more blogs or blog articles that I should check out? Let me know about them in the comments.

Fanimation – The Case for Animating Characters You Don’t Own

Wednesday, September 7th, 2011

This stop-motion recreation of the Jonny Quest opening is amazing.

Jonny Quest Opening Titles from Roger D. Evans on Vimeo.

The original version was great to begin with and Roger D. Evans’s loving tribute captures everything wonderful about it while playing to the strengths of the medium he’s working in. The characters, movements, and backgrounds are all reproduced with meticulous attention to detail, from the menacing walking eye to the slow, shambling gait of the mummy to Race Bannon’s flying kick as he rescues Jonny from a bad guy. But the three dimensional sets allow Evans to move the camera around and break free of the profile shots of characters moving straight across the screen that were necessary in a series that relied on cycles and limited animation.

Evans doesn’t own the rights to Jonny Quest. If Turner Broadcasting and Time Warner – who do own the rights – are smart, they’ll either commission him to do some work for them or make a deal to run the stop-motion intro on their spinoff channel Boomerang, which has been running mostly the same interstitial material since its debut. But unless this happens, Evans has no way of making money off of his labor of love, the making of which he shares on his website. Does that mean that this project, while a great treat for fans of the series and free publicity for the show, was a waste of time for Evans and his crew? Not at all. Animating someone else’s characters as a personal project can have great rewards.

What fanimation can do for you

Why I Love Animation: Beauty and the Beast – Part Five

Wednesday, August 31st, 2011
This article is part of the series Why I Love Animation: Beauty and the Beast. To jump to any other article in the series, please use the following links.
Part OnePart TwoPart ThreeChip InterludePart FourPart Five

Gaston with everything but the bride

The story structure of Beuaty and the Beast is all about balance: balancing drama and comedy, major and minor characters, and Belle and Beast. A serious Beast scene has just ended, so now it’s time to get back to Belle and to lighten the mood a bit. Even the backgrounds tell us that this scene is going to be far more cheery than the one preceding it. We go from a dimly lit castle at night to the countryside near Belle’s home on a beautiful sunlit day. The bright scenery, cheery music, and a few physical gags at Lefou’s expense are just what’s needed to break the tension caused by Beast imprisoning Maurice.

Gaston may have been “making plans to woo and marry Belle,” but now he’s decided to dispense with the wooing and cut straight to the marriage. Despite Belle’s obvious disinterest in him during their previous encounter, Gaston remains convinced that any woman would be thrilled to be asked to marry him, so much so that he has already set up the wedding before he’s actually asked Belle to be his bride. To him and to the rest of the townspeople, the proposal is almost a joke because the outcome is such a foregone conclusion.

Gaston\’s wedding

Friday Fun Link – Deja View

Friday, August 26th, 2011

Did you ever want to learn about hand-drawn animation from one of the modern masters of the medium? If you have a few free hours, here’s the opportunity to do just that. Deja View is the blog of former Disney animator Andreas Deja, who was supervising animator on such characters as King Triton from The Little Mermaid, Gaston from Beauty and the Beast, and Lilo from Lilo & Sitich. Deja shares not only his own artwork, but sketches and pencil tests by other Disney animators and inspirational artwork from artists outside the field of animation, all accompanied by his own insightful commentary.

Why I Love Animation: Beauty and the Beast – Part Four

Wednesday, August 24th, 2011
This article is part of the series Why I Love Animation: Beauty and the Beast. To jump to any other article in the series, please use the following links.
Part OnePart TwoPart ThreeChip InterludePart FourPart Five

Maurice leaves for the fair

Maurice heads off to the fair, passing through breathtaking countryside straight out of Romantic landscape painting. But come nightfall, the lush, colorful landscapes give way to an eerie, mist shrouded forest. Even without the change in the score from a happy hopeful tune to more forbidding, creepy music and Maurice’s dialogue indicating his confusion, the nearly leafless, faintly visible trees against a dull brown sky communicate that Maurice is not on the right path.

A fork in the road

Why I Love Animation: Beauty and the Beast – A Chip Interlude

Wednesday, August 17th, 2011
This article is part of the series Why I Love Animation: Beauty and the Beast. To jump to any other article in the series, please use the following links.
Part OnePart TwoPart ThreeChip InterludePart FourPart Five

Chip in Belle's hand

Part Four of Why I Love Animation: Beauty and the Beast is taking longer than I expected. The introduction of at least four new characters, the first full appearance of the Beast, Gaston’s proposal, and Belle’s first encounter with the Beast all in one article makes for a lot of writing. So to tide you over until it’s done (hopefully next week), here’s the story of how Chip, the little boy turned teacup went from the back of the cupboard to head of the table and who he stole the spotlight from.

The tale of the teacup

We Can Rebuild Them – TV Toons Begging for a Remake

Wednesday, August 3rd, 2011

Let’s face it: the entertainment industry loves dusting off old ideas and repackaging them for today’s audiences. That’s not always a bad thing. Shows like Scooby-Doo! Mystery Incorporated and the new Thundercats give fresh life to old material, bringing in new viewers and giving more than a few nods to the longtime fans. Remaking a series from the past can wrap up unresolved plot lines from the original, tap into ideas the old show never fully explored, or give an overlooked series a second chance. Everyone has their own list of animated shows that they want to see remade. Here’s mine:

The list!

Why I Love Animation: Beauty and the Beast – Part Three

Wednesday, July 27th, 2011
This article is part of the series Why I Love Animation: Beauty and the Beast. To jump to any other article in the series, please use the following links.
Part OnePart TwoPart ThreeChip InterludePart FourPart Five

Belle goes to town

The prologue left us with the question “Who could ever learn to love a beast?”. Who is the very next character we see? Belle. What is the title of the next song we hear, which is both the first song in the movie and the first song written for the movie? “Belle.” So if you don’t have some idea of who could learn to love a beast, you aren’t paying attention.

Little town….”