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	<title>Comments for The Ink and Pixel Club</title>
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	<link>http://inkandpixelclub.com</link>
	<description>where it&#039;s all about animation</description>
	<lastBuildDate>Tue, 01 May 2012 19:17:16 +0000</lastBuildDate>
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		<title>Comment on Lost Animation – Rover Dangerfield by Neil Dunsmore</title>
		<link>http://inkandpixelclub.com/2011/01/lost-animation-rover-dangerfield/comment-page-1/#comment-5192</link>
		<dc:creator>Neil Dunsmore</dc:creator>
		<pubDate>Tue, 01 May 2012 19:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=1097#comment-5192</guid>
		<description>Honestly, there&#039;s nothing in this film that hasn&#039;t been seen in other kid&#039;s films before.  We&#039;ve seen characters smoke in Disney films before, so Roxanne&#039;s boyfriend smoking isn&#039;t as inappropriate as you can get.  Rio had characters in skimpy outfits, so the showgirls in this film aren&#039;t exactly forbidden from kid&#039;s animation.  And we&#039;ve seen characters die in animated films constantly, and it happens off-screen, so that&#039;s not exactly too inappropriate either.  Granted, it feels out of place, but it&#039;s not really a reason to say the film isn&#039;t intended for children.  There&#039;s no swearing in it or actual nudity or extreme bloodshed.</description>
		<content:encoded><![CDATA[<p>Honestly, there&#8217;s nothing in this film that hasn&#8217;t been seen in other kid&#8217;s films before.  We&#8217;ve seen characters smoke in Disney films before, so Roxanne&#8217;s boyfriend smoking isn&#8217;t as inappropriate as you can get.  Rio had characters in skimpy outfits, so the showgirls in this film aren&#8217;t exactly forbidden from kid&#8217;s animation.  And we&#8217;ve seen characters die in animated films constantly, and it happens off-screen, so that&#8217;s not exactly too inappropriate either.  Granted, it feels out of place, but it&#8217;s not really a reason to say the film isn&#8217;t intended for children.  There&#8217;s no swearing in it or actual nudity or extreme bloodshed.</p>
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		<title>Comment on Short Takes &#8211; Pixels by Gabrielle</title>
		<link>http://inkandpixelclub.com/2010/04/short-takes-pixels/comment-page-1/#comment-5190</link>
		<dc:creator>Gabrielle</dc:creator>
		<pubDate>Mon, 23 Apr 2012 13:26:13 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=312#comment-5190</guid>
		<description>That monkey could be Donkey Kong, King Kong or even George from Rampage! I&#039;d say the latter though. ;) Awesome clip by the way!</description>
		<content:encoded><![CDATA[<p>That monkey could be Donkey Kong, King Kong or even George from Rampage! I&#8217;d say the latter though. <img src='http://inkandpixelclub.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Awesome clip by the way!</p>
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		<title>Comment on The Bluth Factor &#8211; Thumbelina by Neil Dunsmore</title>
		<link>http://inkandpixelclub.com/2011/09/bluth-factor-thumbelina/comment-page-1/#comment-5146</link>
		<dc:creator>Neil Dunsmore</dc:creator>
		<pubDate>Thu, 26 Jan 2012 05:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=1674#comment-5146</guid>
		<description>Yeah, this is one of those films where I really have to question my liking of it.  I know this movie is terrible and yet I find myself strangely entertained every time I watch it.  It&#039;s not enjoyably bad like Rock-a-Doodle either, but more painfully bad like The Happy Cricket.  Say, if you can find the time, I&#039;d like to see you do a review of Cats Don&#039;t Dance for your Forgotten Animation entries.</description>
		<content:encoded><![CDATA[<p>Yeah, this is one of those films where I really have to question my liking of it.  I know this movie is terrible and yet I find myself strangely entertained every time I watch it.  It&#8217;s not enjoyably bad like Rock-a-Doodle either, but more painfully bad like The Happy Cricket.  Say, if you can find the time, I&#8217;d like to see you do a review of Cats Don&#8217;t Dance for your Forgotten Animation entries.</p>
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		<title>Comment on Embrace the Drawing &#8211; Could a New Look Save Hand-Drawn Animation? by GW</title>
		<link>http://inkandpixelclub.com/2011/09/embrace-the-drawing-could-a-new-look-save-hand-drawn-animation/comment-page-1/#comment-5113</link>
		<dc:creator>GW</dc:creator>
		<pubDate>Sun, 04 Dec 2011 06:44:23 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=1698#comment-5113</guid>
		<description>With some basic geometry, knowing everything from dots to forms and the dimensions 0 to 3, finite and infinite, I think that&#039;s everything you need to begin exploring. Personally, I think that the idea of animated characters as themselves didn&#039;t go far enough. The problem is that it&#039;s only graphic versions of OUR reality. There are some occasional people who&#039;ve gone further, but most of them are in motion graphics. The direction to go in for multiple media has been clearly outlined by Karl Sims.

There&#039;s Locomotion Studies which points in the direction of free aesthetic experimentation with moving things.

Primordial Dance and Liquid Selves go in the direction of creating abstract imagery by the use of different image functions.

Panspermia and Evolved Virtual Creatures show how to evolve plants and animals through a limited set of shapes. These are important for how they attempt to simulate living things that don&#039;t attempt to mimic current species.

Sims goes further than UPA by coming up with creatures that are unique and aren&#039;t based on real ones. This is not the case with anything done by UPA. What Karl Sims has shown is important: animation can proceed aesthetically from its own merits. This is true regardless of whether you make real looking trees or fake ones. Reality and unreality are in a sense meaningless here. The key distinction is whether you work with relevance to our lives, to our history. To take a more mild example, it&#039;s one thing to create a tree, another to decide which real tree you&#039;ll create, like an elm or a pine.

Hand drawn animation, it&#039;s true, will probably never recreate the look of reality. Before computers, that role had gone to Paint on Cels. If somebody wants to go as far towards imitating reality as they can in hand drawn animation and there&#039;s some method to their madness, let them try. For most though, reality is there to be incorporated where it works. A character with two hands that look different is the more important reality than a character that looks real but has hands that are mirrors of each other.

Generally speaking, most ideas a person is likely to concoct would work as well in any medium. It&#039;s a good idea not to focus on the medium too much. Gerald McBoing Boing could easily have been done with wire figures on top of colored pads on a tabletop while remaining much the same.</description>
		<content:encoded><![CDATA[<p>With some basic geometry, knowing everything from dots to forms and the dimensions 0 to 3, finite and infinite, I think that&#8217;s everything you need to begin exploring. Personally, I think that the idea of animated characters as themselves didn&#8217;t go far enough. The problem is that it&#8217;s only graphic versions of OUR reality. There are some occasional people who&#8217;ve gone further, but most of them are in motion graphics. The direction to go in for multiple media has been clearly outlined by Karl Sims.</p>
<p>There&#8217;s Locomotion Studies which points in the direction of free aesthetic experimentation with moving things.</p>
<p>Primordial Dance and Liquid Selves go in the direction of creating abstract imagery by the use of different image functions.</p>
<p>Panspermia and Evolved Virtual Creatures show how to evolve plants and animals through a limited set of shapes. These are important for how they attempt to simulate living things that don&#8217;t attempt to mimic current species.</p>
<p>Sims goes further than UPA by coming up with creatures that are unique and aren&#8217;t based on real ones. This is not the case with anything done by UPA. What Karl Sims has shown is important: animation can proceed aesthetically from its own merits. This is true regardless of whether you make real looking trees or fake ones. Reality and unreality are in a sense meaningless here. The key distinction is whether you work with relevance to our lives, to our history. To take a more mild example, it&#8217;s one thing to create a tree, another to decide which real tree you&#8217;ll create, like an elm or a pine.</p>
<p>Hand drawn animation, it&#8217;s true, will probably never recreate the look of reality. Before computers, that role had gone to Paint on Cels. If somebody wants to go as far towards imitating reality as they can in hand drawn animation and there&#8217;s some method to their madness, let them try. For most though, reality is there to be incorporated where it works. A character with two hands that look different is the more important reality than a character that looks real but has hands that are mirrors of each other.</p>
<p>Generally speaking, most ideas a person is likely to concoct would work as well in any medium. It&#8217;s a good idea not to focus on the medium too much. Gerald McBoing Boing could easily have been done with wire figures on top of colored pads on a tabletop while remaining much the same.</p>
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		<title>Comment on The Bluth Factor &#8211; Thumbelina by aimee</title>
		<link>http://inkandpixelclub.com/2011/09/bluth-factor-thumbelina/comment-page-1/#comment-5101</link>
		<dc:creator>aimee</dc:creator>
		<pubDate>Thu, 24 Nov 2011 07:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=1674#comment-5101</guid>
		<description>My daughter loves Thumbelina very much because she said she&#039;s very small.</description>
		<content:encoded><![CDATA[<p>My daughter loves Thumbelina very much because she said she&#8217;s very small.</p>
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		<title>Comment on Voice Acting is for Voice Actors by G Hardy</title>
		<link>http://inkandpixelclub.com/2011/08/voice-acting-is-for-voice-actors/comment-page-1/#comment-5100</link>
		<dc:creator>G Hardy</dc:creator>
		<pubDate>Mon, 21 Nov 2011 10:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=1522#comment-5100</guid>
		<description>The character of woody was based around his voice (actually a sample from &quot;Turner &amp; Hooch&quot;) so there was no-one else for the role - he made it his own.

There are some circumstances where the celeb is a necessity: Joan Rivers in &quot;Shrek 2&quot;, for example.

What irks me more than voice actors losing out to celebrities, is the use of different talent depending on the territory in which the film is released. Jonathan Ross instead of Larry King in &quot;Shrek 2&quot;??? What were they smoking when they came up with that???

And Kate Thornton instead of Joan Rivers: Do the Americans think viewers abroad don&#039;t know who these people are?

Even Pixar aren&#039;t immune: Jeremy Clarkson played Harv in the UK version of &quot;Cars&quot;</description>
		<content:encoded><![CDATA[<p>The character of woody was based around his voice (actually a sample from &#8220;Turner &amp; Hooch&#8221;) so there was no-one else for the role &#8211; he made it his own.</p>
<p>There are some circumstances where the celeb is a necessity: Joan Rivers in &#8220;Shrek 2&#8243;, for example.</p>
<p>What irks me more than voice actors losing out to celebrities, is the use of different talent depending on the territory in which the film is released. Jonathan Ross instead of Larry King in &#8220;Shrek 2&#8243;??? What were they smoking when they came up with that???</p>
<p>And Kate Thornton instead of Joan Rivers: Do the Americans think viewers abroad don&#8217;t know who these people are?</p>
<p>Even Pixar aren&#8217;t immune: Jeremy Clarkson played Harv in the UK version of &#8220;Cars&#8221;</p>
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		<title>Comment on Upcoming Animation &#8211; Song of the Sea by Leanne</title>
		<link>http://inkandpixelclub.com/2011/02/upcoming-animation-song-of-the-sea/comment-page-1/#comment-5026</link>
		<dc:creator>Leanne</dc:creator>
		<pubDate>Fri, 28 Oct 2011 06:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=1168#comment-5026</guid>
		<description>The song that goes with this animation is wonderful. Suits the story perfectly.</description>
		<content:encoded><![CDATA[<p>The song that goes with this animation is wonderful. Suits the story perfectly.</p>
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		<title>Comment on Thoughts on “Tangled” by zenred</title>
		<link>http://inkandpixelclub.com/2010/12/thoughts-on-tangled/comment-page-1/#comment-5005</link>
		<dc:creator>zenred</dc:creator>
		<pubDate>Mon, 24 Oct 2011 13:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=764#comment-5005</guid>
		<description>i liked princess and the frog but felt a bit funny watching the old fashioned stuff... i dunno i just didnt like it. i get the same feeling when i9 watch silent b@white movies
I still appreciate them for what they are - genius masters of art and expression
But for me - i just feel this is where we are at in the world of evolution and CGI
and this is where i like to be - in the moment and embracing everything - with respect for the past and awe for the future!</description>
		<content:encoded><![CDATA[<p>i liked princess and the frog but felt a bit funny watching the old fashioned stuff&#8230; i dunno i just didnt like it. i get the same feeling when i9 watch silent b@white movies<br />
I still appreciate them for what they are &#8211; genius masters of art and expression<br />
But for me &#8211; i just feel this is where we are at in the world of evolution and CGI<br />
and this is where i like to be &#8211; in the moment and embracing everything &#8211; with respect for the past and awe for the future!</p>
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		<title>Comment on Current Situation by Jennifer</title>
		<link>http://inkandpixelclub.com/2011/10/current-situation/comment-page-1/#comment-4988</link>
		<dc:creator>Jennifer</dc:creator>
		<pubDate>Fri, 21 Oct 2011 03:06:03 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=1754#comment-4988</guid>
		<description>LiveJournal appears to have entire IPC posts, unless there&#039;s a cut.  I just looked at http://inkandpixelclub.livejournal.com/  Perhaps you can retrieve some of your posts from there?</description>
		<content:encoded><![CDATA[<p>LiveJournal appears to have entire IPC posts, unless there&#8217;s a cut.  I just looked at <a href="http://inkandpixelclub.livejournal.com/" rel="nofollow">http://inkandpixelclub.livejournal.com/</a>  Perhaps you can retrieve some of your posts from there?</p>
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		<title>Comment on Current Situation by Charles Kenny</title>
		<link>http://inkandpixelclub.com/2011/10/current-situation/comment-page-1/#comment-4980</link>
		<dc:creator>Charles Kenny</dc:creator>
		<pubDate>Thu, 20 Oct 2011 13:26:47 +0000</pubDate>
		<guid isPermaLink="false">http://inkandpixelclub.com/?p=1754#comment-4980</guid>
		<description>Hey Sara,

Sorry its taken so long to post this, but I use an automated backup plugin called &#039;Wordpress Database Backup&#039;.

I have it set up to create a backup of the post &amp; comment database and e-mail it to me every day in the event that should something happen to the site, I can simply upload the backup and carry on.

Having said that, it only works for posts and comments, not the site itself. For that you&#039;ll have to go to your cPanel (or equivalent) and do a full site backup :)

Charles</description>
		<content:encoded><![CDATA[<p>Hey Sara,</p>
<p>Sorry its taken so long to post this, but I use an automated backup plugin called &#8216;WordPress Database Backup&#8217;.</p>
<p>I have it set up to create a backup of the post &amp; comment database and e-mail it to me every day in the event that should something happen to the site, I can simply upload the backup and carry on.</p>
<p>Having said that, it only works for posts and comments, not the site itself. For that you&#8217;ll have to go to your cPanel (or equivalent) and do a full site backup <img src='http://inkandpixelclub.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Charles</p>
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