Archive for the ‘state of animation’ Category

Embrace the Drawing – Could a New Look Save Hand-Drawn Animation?

Wednesday, September 21st, 2011

John and Polly from Disney's John Henry

Hand-drawn movie animation is in trouble.

Fans of the medium may have been cheered up by this past weekend’s box office reports but a seventeen-year-old Disney film doing better than expected in its 3D release does not mean drawn animation is experiencing a resurgence. (It may mean that Disney should be releasing more if its classic films into theaters for limited runs, but that’s a question for another time.) As far as Hollywood goes, Disney is starting to be the only studio interested in continuing to make hand-drawn animated films. There are still hand-drawn animated films being produced by independent and foreign filmmakers – some of them wonderful movies, but these films tend to get only limited releases in the US. As Hollywood continues to look down at drawn animation as a dying art form and television increasingly turns to Flash as a cheaper, faster, and less drawing intensive way to produce animation, there is a real danger that the craft of drawn animation could die out.

A big part of the problem is that hand-drawn animation is struggling to find an identity in a market dominated by computer animation. Disney – the only studio really wrestling with this question – has tried to return to what has worked in the past with The Princess and the Frog and Winnie the Pooh, but financial success has been elusive. But it’s not just the quest for subject matter that is giving hand-drawn animation problems; it’s the need to find its style. The argument that the goal of animation shouldn’t be to imitate real life is an old one, but since computer animation has come of age, it has become more relevant. Drawn animation simply cannot compete with computer animation when it comes to replicating the texture and dimensionality of real life. Nor should it try to, as the other side of the uncanny valley may well be a dead end for computer animation as well. (Again, a question for another time.) Hand-drawn animation needs to find visual styles that cannot be replicated in computer animation in order to wow audiences again.

Here are my ideas for visual styles that embrace the hand-drawn nature of drawn animation:

A charcoal animated Pocahontas from the Colors of the Wind sequence

I Like It Rough

I love looking at pencil tests. Seeing animation in its rough form, the actual drawings made by the animators before they’re cleaned up into more refined line drawings that match up with drawings of the character in the rest of the film, is one of my favorite things about special edition DVDs. Animation that preserves that rougher, more energetic line quality is nothing new, not even for studio feature animation. As far back as the 1960s, Disney was using the then-new Xerox technology copy pencil drawings directly onto cels, resulting in films like One Hundred and One Dalmatians and Robin Hood that showcased a sketchier line. Modern computers can do an even better job of putting rough drawings on the screen, as seen in this image from Pocahontas. The Disney short John Henry, shown at the top of this page, was one of the most blatant attempts in studio animation to get the look of rough animation drawings into a final film. Paired with the right subject matter, an entire movie done in the style of rough pencil animation could be visually stunning.

Tiana dreams of her own restaurant

A Visit to the Art Museum

Animation is already art, but that doesn’t mean it can’t benefit by borrowing from other art forms. This is not a new idea; Sleeping Beauty got much of its style from medieval tapestries and Tangled drew inspiration from the works of Fragonard. But the use of diverse styles from the fine arts is usually limited to shorts or individual scenes in a feature. How cool was it to see an Art Deco illustration brought to wonderfully fluid life in the “Almost There” sequence from The Princess and the Frog? To watch Al Hirschfeld drawings in motion in the “Rhapsody in Blue” segment of Fantasia 2000? To thrill to the mind-blowing fusion of expressionism and surrealism in UPA’s The Tell-Tale Heart? A full length movie done in these or other atyles inspired by works of art would be no less amazing.

Gerald McBoingBoing runs away into the snowy night

Moving Drawings

This idea goes back to one of the major revolutions in animation design, when naturalism got kicked out the window and replaced with something audiences had never seen before. When UPA’s Gerald McBoing Boing premiered, critics were wowed by the simple, unpretentious artwork that never sought to hide its hand-drawn nature. Characters’ skin tones blended into minimalistic backgrounds and blotches of color broke free of the surrounding linework. To see the idea of drawings that don’t pretend to be anything but drawings taken even further, look at Chuck Jones’ The Dot and the Line: A Romance in Lower Mathematics, where the only three characters are a blue line, a red dot, and a black squiggle. At a time when animation seems more obsessed with realism than ever, a movie that goes in the complete opposite direction could stun audiences into paying attention.

Those are my three ideas for making hand-drawn animation fresh and exciting again. Got your own? Post them in the comments.

All images in this article are copyright their respective owners.

Fanimation – The Case for Animating Characters You Don’t Own

Wednesday, September 7th, 2011

This stop-motion recreation of the Jonny Quest opening is amazing.

Jonny Quest Opening Titles from Roger D. Evans on Vimeo.

The original version was great to begin with and Roger D. Evans’s loving tribute captures everything wonderful about it while playing to the strengths of the medium he’s working in. The characters, movements, and backgrounds are all reproduced with meticulous attention to detail, from the menacing walking eye to the slow, shambling gait of the mummy to Race Bannon’s flying kick as he rescues Jonny from a bad guy. But the three dimensional sets allow Evans to move the camera around and break free of the profile shots of characters moving straight across the screen that were necessary in a series that relied on cycles and limited animation.

Evans doesn’t own the rights to Jonny Quest. If Turner Broadcasting and Time Warner – who do own the rights – are smart, they’ll either commission him to do some work for them or make a deal to run the stop-motion intro on their spinoff channel Boomerang, which has been running mostly the same interstitial material since its debut. But unless this happens, Evans has no way of making money off of his labor of love, the making of which he shares on his website. Does that mean that this project, while a great treat for fans of the series and free publicity for the show, was a waste of time for Evans and his crew? Not at all. Animating someone else’s characters as a personal project can have great rewards.

What fanimation can do for you

Voice Acting is for Voice Actors

Wednesday, August 10th, 2011

Penny and Bolt, voiced by Miley Cyrus and John Travolta

I receive Google alerts on animation to help me keep up with the latest animation news. Lately, I’ve been getting daily reminders that Fox’s Animation Domination block (a.k.a. “The Simpsons and three Seth MacFarlane shows”) is going to be rolling out the celebrity guest stars In the coming season. Some are just press releases, while others contain a little more editorial. To me, Fox’s big push to promote the upcoming celebrity voices in their animated shows is just another reminder of the disturbing number of voice acting jobs going to “face” actors.

Do celebrities make great voice actors?

Friday Fun Link – Chris Sanders’ “Big Bear Aircraft Company”

Friday, July 29th, 2011

Today’s Friday Fun Link is a fascinating piece of animation history: an illustrated story by story artist and director Chris Sanders. Created as part of a handout for a Disney offsite retreat, The Big Bear Aircraft Company is a barely veiled metaphor for Disney Feature Animation, foretelling a dim future of bland, unoriginal films that will someday be overshadowed by another studio’s productions if management and writer continue to marginalize the artists. Sanders also offers ideas that could lead to a better outcome: small groups of artists and writers working together to develop projects with minimal management interference.

Cartoon Brew posted a link to the story and Sanders himself responded, providing some additional background on the story, why he chose this particular format to air his concerns, and what the response was.

The fact that this story appears to have been written back in 1989 (Sanders doesn’t provide a more specific date) makes it all the more prescient in hindsight. Disney did have trouble evolving beyond what had worked in the past and was eventually overtaken by other studios – particularly Sanders’ current employer Dreamworks.

Winnie the Pooh – Is This The End for Hand-Drawn Disney?

Wednesday, July 20th, 2011

Eeyore test drives a replacement tail.

(Writing new entries in the Beauty and the Beast series takes a while, so don’t be concerned if a new one doesn’t show up every week. Trust me, I am working on it.)

I have not seen Disney’s Winnie the Pooh yet, so I can’t comment on the quality of the film itself. What I can comment on is the film’s performance on its opening weekend. And unfortunately, it doesn’t look good. According to Box Office Mojo, the silly old bear’s newest adventure grossed just under $8 million in its U.S. debut, putting the film in sixth place right behind Disney and Pixar’s own Cars 2 in its fourth week of release.

Is Disney doomed?

Brenda Chapman No Longer Directing “Brave”

Wednesday, October 27th, 2010

As you may already know, Pixar’s upcoming film Brave has undergone a big change. Originally titled “The Bear and the Bow,” Brave has garnered attention for being Pixar’s first film to visit the world of knights and princesses that was once Disney’s turf, for being the first Pixar film with a female main character, and for its director, Brenda Champan. Chapman has an impressive animation resume, including story work on films such as The Little Mermaid, Beuaty and the Beast, The Lion King, Chicken Run, and Cars and a turn in the director’s chair on DreamWorks’ Prince of Egypt. In fact, I was just admiring her lovely storyboarding when I was reading Tale As Old As Time. But what was really drawing attention to Brenda Champman’s role as director of Brave was that she was the first woman to direct a Pixar film. Or she would have been, had she not been replaced as director by story artist Mark Andrews, a move that reportedly became official sometime in the last two weeks.

Thoughts on Pixar\’s decision under the cut

Is Studio Ghibli Closing?

Wednesday, October 6th, 2010

First of all, don’t panic. Nothing has been decided yet.

That said, an interview with Ghibli’s Hayao Miyazaki published in the September issue of Japan’s Cut magazine included some rather disturbing news. Here are some of the translated quotes that appeared on GhibliWiki:

“Suzuki-san (Toshio Suzuki, Studio Ghibli’s CEO) is making a dissolution program for Ghibli. No joke, we talked about it the other day.” This dissolution program changes if Arrietty succeeds.”

“For example, Ghibli should be able to continue with about five staff members as a copyright management company even if we smash the studio. So, Ghibli can say ‘We stop film production. Goodbye’. I do not have to be there.”

Arrietty” is Studio Ghibli’s latest film The Borrower Arrietty, based on Mary Norton’s children’s novel The Borrowers. The odd thing is that Arrietty already premiered in Japan back in July. So from everything I’ve read, the success that Studio Ghibli is looking for is at the U.S. box office.

Although a distribution deal with Disney has brought many Studio Ghibli films to U.S. theaters and DVD shelves, big money at the box office has remained elusive. To date, the studio’s most successful U.S. release was Miyazaki’s Ponyo which played in over 900 theaters nationwide and grossed around $15 million (out of $200 million worldwide). It’s certainly nowhere near the totals for Pixar’s Up, which played in over 3,800 theaters and made just over $293 million domestically that same year. But Ponyo‘s U.S. performance was a huge success when compared with Tales From Earthsea, Studio Ghibli’s latest film to get a U.S. release. Earthsea played in a mere five American theaters (no wonder I couldn’t find it) and made less that $50 thousand, an amount accounting for less than .1% of the film’s worldwide earnings.

This announcement raises many more questions than it answers. One of the big ones is what Studio Ghibli would consider a successful theatrical run for Arrietty in U.S. theaters. Numbers in the range of what Ponyo made might be possible, especially if knowing that the studio’s future rests on how well Arrietty does drives U.S. fans to see the film in theaters. But if Studio Ghibli is hoping for earnings comparable to a Pixar or DreamWorks film, they are facing very tough odds. I’ve seen some fans complain that Disney doesn’t promote Studio Ghibli’s films well or get them into enough theaters. But the fact is that anime just doesn’t do very well in American theaters. According to Box Office Mojo, the most successful Japanese animated film ever to be released in the U.S. is Pokemon: The First Movie with a domestic gross of over $85 million. That’s enough to beat out South Park – Bigger, Longer, and Uncut from the same year, but well below the earnings of Pixar’s Toy Story 2 and Disney’s Tarzan<. Also notable is the fact that four of the five top U.S. released anime films are based on television shows that are in turn based on games – two more Pokemon films and a Yu-Gi-Oh! movie.Arrietty does have several things going for it in U.S. theaters: it’s based a a book American audiences may be familiar with, it’s presumably kid friendly like Ponyo, and it has the cache that comes with the Studio Ghibli name. But at the same time, it isn’t associated with a TV show, card game, or video game, it’s not actually directed by Hayao Miyazaki – the name most people know, and it’s still fighting the trend of anime underperforming in American theaters.

Another unanswered question is why the U.S. theatrical release of Arrietty has become the deciding factor in the studio’s future. Even Ponyo‘s U.S. earnings made up less than 10% of its total worldwide gross. So why aren’t Arrietty‘s potential gains in other countries being factored in to this decision? And what about home release? Surely the bigger money for a film like Arrietty comes from DVD and Blu-Ray sales, not ticket sales. So why put everything on the theatrical release in one country that traditionally hasn’t accounted for much of a Ghbli film’s total take?

The only translation of the Cut Miyazaki interview I’ve seen is the selected quotes on GhibliWiki, so I’m gleaning additional facts from the interview from coverage of it on other sites. It could be that the idea that everything rests on Arrietty‘s performance in U.S. theaters is a misunderstanding. If anyone has additional information, please let me know.

The final question is how a beloved and world renowned animation studio like Studio Ghibli could end up in a position where changing over to a purely copyright management company is a possibility. I haven’t found a definitive answer (if you have, please share it in the comments), but this 2009 article from The Japan Times suggests that Japanese anime is suffering an industrywide decline caused by the bad economy, outsourcing, and filesharing, among other woes. I have yet to see any specific data on Studio Ghibli’s current financial state, but if they are seriously considering ceasing producing on new animated films, I’m guessing that they’re suffering under the same problems facing other anime studios.

I hope Studio Ghibli doesn’t close. Several of their films number emong my all-time favorite animation. Their continued commitment to producing beautiful, hand-drawn films is important as so many studios worldwide are dumping drawn animation in favor of computers. Hayao Miyazaki is approaching 70 and I’d much prefer he spend whatever time he still wants to devote to animation actually creating new films rather than trying to get a new studio off the ground. Part of the silver lining in the Cut interview is that Miyazaki want’s to make a sequel to his 1992 film Porco Rosso. While I’m a little puzzled about what new storiy could be told after the ending of the first film, Porco Rosso is one of my favorite Miyazaki movies and I’d love to see what a follow-up would look like. If you’d like to see Porco Rosso: The Last Sortie get made or you just want Studio Ghibli to keep making films, please make an effort to catch The Borrower Arrietty in theaters. It’s currently scheduled to be released in August of next year. I’ll keep you updated as the date grows closer.

State of Animation – Is Anime Still Special?

Tuesday, August 17th, 2010

Tetsuo from Akira

I have a question for you, dear readers. It’s actually a question that my husband came up with. We were in the middle of watching the anime series Gurren Lagann. Gurren Lagann is a very enjoyable show, mixing high action, over the top giant robot battles with surprisingly engaging characters and involving stories. But the question that came up while we were watching it had more to do with anime in general. My husband commented on how anime – just about any anime – still felt special to him. I agreed that there was a particular thrill that I got from watching anime, different from the excitement I get from watching other kinds of animation.

A little background: when my husband and I were younger, Japanese animation was not readily available in the U.S. Some kid-friendly shows from Japan were being shown on American television, as had been the case for decades before. But such shows were few and far between. Fans looking for anime aimed at an older audience had limited options. A local Japanese import shop might have boasted a decent selection of videos. Regular video retail stores were a crapshoot. Videos, and later DVDs, usually had between two and three episodes of a show per tape or disc and cost around $30 each. Budding otaku were lucky to find a single row of anime videos at the video rental store, often indiscriminately labeled “Adults Only” whether the film in question was Akira or My Neighbor Totoro.

It’s a very different story today. Anime has won mainstream acceptance, thanks to the success of kid-friendly shows like – love it or hate it – Pokemon. Anime and anime-inspired shows remain staples of many networks’ children’s programming blocks. Some channels, most notably cartoon network with their Adult Swim block, show anime targeted towards older viewers. DVD rental websites like Netflix feature robust anime collections, as do sites like Amazon for those looking to buy. Anime is everywhere.

I’m not trying to portray myself as someone who liked anime “before it was cool” or define the time when I first discovered Japanese animation as “the good old days.” Far from it. I can remember the frustration of purchasing one of those $30 DVDs with only three episodes on it and only later discovering that one of the episodes was a clip show. I don’t long for the days when I had to purchase grainy VHS bootlegs of Miyazaki films because there was no other way to see them. (All have since been replaced with legitimate release DVDs.) I love that I can easily rent and view almost any anime series I desire from the comfort of my home, or go and see a film like Ponyo in theaters. Now is unquestionably a better time to be an anime fan than when I was first becoming interested in anime.

All that said, my husband and i couldn’t help but wonder if kids growing up with anime so readily available will regard it with the same excitement that we do. I think there’s still a part of us that thinks of anime as something new and different, maybe because we are rather picky and don’t watch that much of it. One generation’s cutting edge will inevitably become another’s boring mainstream. So anime becoming more accepted and less fringe is neither unexpected nor something to fight against. What I wonder is just where we are in that cycle. Do today’s kids still see anime as something new and different, or has it become what they expect to see on TV?

What do you think? How did you first discover anime and how do you see it today? Do you think anime has lost it’s newness and is ripe to be replaced by a different animation style? Or does it still have the power to thrill audiences like no other kind of animation?

The image is this article is copyright Pioneer Entertainment.